Design & Implementation of Human-Computer Interfaces Week 4 Nptel Answers

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Design and Implementation of Human-Computer Interfaces Week 4 Answers

Design and Implementation of Human-Computer Interfaces Week 4 Answers (July-Dec 2025)

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Question 1. Norman’s Model of Interaction represents behavior of a user of interactive systems in terms of a series of _________.

a) actions
b) selection
c) manipulation

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Question 2. The eight golden rules for interface design were proposed by Ben Shneiderman in the year ______ (fill in the blank with the correct year in the format yyyy).

Answer: _______

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Question 3. One of the eight golden rules of Shneiderman is “strive for consistency”. It actually refers to:

a) Both the “internal” and “external” consistency
b) Only external consistency
c) Only internal consistency
d) None of the above

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Question 4. There are broadly two stages of interaction: execution stage and ________ stage.

a) design
b) evaluation
c) interaction

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Question 5. Perceive system state comes under the _______ stage of interaction.

a) execution
b) design
c) evaluation
d) interaction

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Question 6. Actions we specify to translate intentions may not be supported by the interface leading to gap (gulf) between the first three and the last actions in the execution stage — it is called _______.

a) The gulf of execution
b) The gulf of evaluation
c) The gulf of Interaction

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Question 7. Particularly in the context of errors during interaction is explained in terms of slips and ______.

a) error
b) mistakes
c) human error

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Question 8. Paper mock-ups are the example of __________ prototype.

a) Low fidelity
b) High fidelity
c) Medium fidelity

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Question 9. In Norman’s Model of Interaction the actions represent the ______ and sensory-motor activities of the user.

a) Cognitive
b) Emotional
c) Affective

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Question 10. Which of the following is not a valid category of prototypes?

a) Horizontal
b) Vertical
c) Storyboard

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