Computer Graphics NPTEL Assignment 4 Answers

Are you looking for Computer Graphics Nptel Week 2 Assignment Answers ? All weeks solutions of this Swayam course are available here.


Computer Graphics NPTEL Assignment 4 Answers

Computer Graphics NPTEL Assignment 4 Answers (July-Dec 2025)


Question 1. One of the primary purposes of assigning colors to the objects in a scene is to perceive depth, which helps in creating impression of 3D.
a) True
b) False

View Answers


Question 2. Match the following
I. Transport of light energy – A. Lighting
II. Light get reflected from surrounding surface – B. Illumination
III. Process of computing the luminous intensity – C. Ambient light

a) I-A, II-B, II-C
b) I-B, II-C, III-A
c) I-C, II-B, III-A
d) I-A, II-C, III-B

View Answers


Question 3. Lighting model computes color in terms of ________ values.
a) Power
b) Complexity
c) Intensity
d) Voxel

View Answers


Question 4. Incident light tends to reflect in all directions from a rough or grainy surface. This is called
a) Specular reflection
b) Diffuse reflection

View Answers


Question 5. In lighting model, to avoid indistinguishable overlapping of surfaces with different distances we use
a) Intensity Attenuation
b) Color Attenuation
c) Intensity Reflection
d) Color Reflection

View Answers


Question 6. We can perceive absolute difference in intensity values.
a) True
b) False

View Answers


Question 7. In graphics, how many light source types are generally considered? (answer in number)

View Answers


Question 8. In the simple lighting model, surfaces are considered to be “ideal diffuse reflectors”.
a) True
b) False

View Answers


Question 9. Color of a surface point depends on the properties of the light source as well as the surface containing the point.
a) True
b) False

View Answers


Question 10. In the simple lighting model, we assume presence of a single ambient light source fully illuminating all the surfaces.
a) True
b) False

View Answers


Computer Graphics NPTEL Assignment 4 Answers (July-Dec 2024)

Link of course: Click Here

Q1) One of the primary purposes of assigning colors to the objects in a scene is to perceive depth, which helps in creating impression of 3D.
a. True
b. False

Answer: a. True


Q2) Lighting model computes color in terms of ________ values.
a. Power
b. Complexity
c. Intensity
d. Voxel

Answer: b. Complexity


These are the solution of Computer Graphics NPTEL Assignment 4 Answers


Q3) In lighting model, to avoid indistinguishable overlapping of surfaces with different distances we use
a. Intensity Attenuation
b. Color Attenuation
c. Intensity Reflection
d. Color Reflection

Answer: a. Intensity Attenuation


Q4) Color of a surface point depends on the properties of the light source as well as the surface containing the point.
a. True
b. False

Answer: a. True


Q5) In graphics, how many light source types are generally considered?

Answer: 3


These are the solution of Computer Graphics NPTEL Assignment 4 Answers


Q6) Lighting and shading represent two different ways of computing colors at a point.
a. True
b. False

Answer: a. True


Q7) Flat shading is more realistic coloring than gouraud shading (at the expense of increased computation).
a. True
b. False

Answer: b. False


Q8) In graphics there are typically three types of light sources : Point light source, Directional source and _______ source.
a. Ambient
b. Simple
c. Albedo

Answer: a. Ambient


These are the solution of Computer Graphics NPTEL Assignment 4 Answers


Q9) models work at the pixel-level, after the scene is mapped to the screen.
a. Lighting
b. Shading

Answer: b. Shading


Q10) We cannot perceive absolute difference in intensity value
a. True
b. False

Answer: a. True


These are the solution of Computer Graphics NPTEL Assignment 4 Answers

All Weeks of Computer Graphics: https://progies.in/answers/nptel/computer-graphics

More NPTEL solutions: https://progies.in/answers/nptel



These are the solution of Computer Graphics NPTEL Assignment 4 Answers